Chess
Game Overview
Chess is a two-player strategy game played between:
- White and Black
The goal is to checkmate the opponent’s King — placing it under attack with no legal escape.
Board Setup
- The chessboard consists of 64 squares arranged in an 8 × 8 grid.
- The board is positioned so that each player has a light-colored square on the right-hand corner.
- Each player places their pieces on the two rows closest to them.
Pieces per Player:
- 1 King
- 1 Queen
- 2 Rooks
- 2 Bishops
- 2 Knights
- 8 Pawns/Tokens
Objective
Win the game by checkmating your opponent’s King.
Checkmate occurs when:
- The King is under attack
- And cannot move to a safe square
- And cannot be protected by another piece
How to Start
- White moves first.
- Players take turns alternately, moving one piece per turn.
How Each Piece Moves
- PawnMoves forward one square (two squares on its first move).Captures diagonally.
- RookMoves any number of squares horizontally or vertically.
- BishopMoves any number of squares diagonally.
- KnightMoves in an “L” shape (two squares in one direction, then one sideways).Can jump over other pieces.
- QueenMoves any number of squares horizontally, vertically, or diagonally.
- KingMoves one square in any direction.
Capturing Pieces
- A piece captures an opponent’s piece by moving onto its square.
- The captured piece is removed from the board.
- Only one piece may occupy a square at any time.
Check & Checkmate
- Check: The King is under attack.
- When in check, the player must:Move the King, orBlock the attack, orCapture the attacking piece
- Checkmate ends the game immediately.
Special Rules (Optional / Advanced)
- CastlingA special move involving the King and a Rook, allowed under specific conditions.
- Pawn PromotionWhen a pawn reaches the far end of the board, it may be promoted to another piece (usually a Queen).
(Advanced rules may be agreed upon before play.)
Draw Conditions (Optional)
The game may end in a draw by:
- Mutual agreement
- No legal moves without check (stalemate)
- Insufficient material to checkmate
Winning the Game
- A player wins by checkmating the opponent’s King.
- Players may also resign if defeat is inevitable.